Nominees for the 2016 Australian Game Developer Awards announced!

The Australian Game Developer Awards are an annual celebration of the talent that makes up the Australian game development industry. The AGDAs are managed by the Game Developers’ Association of Australia (GDAA) and the event is held in conjunction with the Game Connect Asia Pacific conference (GCAP2016). The Game Developers’ Association of Australia and the 2016 Judging Panel are incredibly proud […]

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GCAP 2016 Student Showcase Winners!

Sponsored by League of Geeks, Minimega, the Interactive Games and Entertainment Association (IGEA), NNOOO, Well Placed Cactus, Robot Circus, Township Tale, The Secret Lab and Defiant Development, the Student Showcase is an initiative intended to highlight a selection of the best student work happening in Australia to the games industry at large. The winners of […]

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Announcing the GCAP International Speaker Program, Sponsored by Film Victoria

Submissions for the inaugural Game Connect Asia Pacific International Speaker Program, sponsored by Film Victoria, are open! The Call for Submissions will be open for 7 days, and close on Sunday 9th October, 11:59pm AEST/6:59am PST. GCAP, Australia’s premiere games conference, runs from 1-2nd November and will this year attract upwards of 700 developers from around the […]

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2016 GCAP Student Showcase Submissions Open!

Submissions for the GCAP 2016 Student Showcase are now open! Sponsored by League of Geeks, Minimega, the Interactive Games and Entertainment Association (IGEA), NNOOO, Well Placed Cactus, Robot Circus, Township Tale, The Secret Lab and Defiant Development, the Student Showcase is an initiative intended to highlight a selection of the best student work happening in […]

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GCAP Announces Keynotes Corey May and Innes McKendrick, Early Bird Extended

GCAP Announces Keynotes Corey May and Innes McKendrick, Early Bird extended Melbourne, Australia. 16 September 2016 – The Game Developers’ Association of Australia is thrilled to announce the keynote speakers for Game Connect Asia Pacific 2016, Corey May (Narrative Director at Certain Affinity), and Innes McKendrick (Programmer at Hello Games, creators of No Man’s Sky). Corey […]

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The GDAA Announces GCAP Loading, A New Student-Focused Conference

Melbourne, Australia – 13 September 2016 – The Game Developers’ Association of Australia is excited to announce a new addition to Melbourne International Games Week: the new student-focused conference, GCAP Loading, which will take place on October 30th, 2016. GCAP Loading is a new conference aimed specifically at student and graduate game developers to assist […]

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Nominations for the 2016 Australian Game Developer Awards Open

Melbourne, Australia – 15 August 2016 – The Game Developers’ Association of Australia has announced nominations for the Australian Game Developer Awards are now open until September 2nd, 2016. The Australian Game Developer Awards are an annual celebration of the talent that makes up the Australian game development industry. The AGDAs are managed by the […]

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Game Connect Asia Pacific 2016 Speakers Announced, Tickets Now Available

Melbourne, Australia – 9 August 2016 – The Game Developers’ Association of Australia is excited to announce that Early Bird tickets and the first speaker details are now available for Game Connect Asia Pacific 2016, which will take place on 1-2 November 2016 during Melbourne International Games Week at the Melbourne Convention & Exhibition Centre. […]

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GCAP 2016 Call for Speakers

The GDAA is seeking session proposals for speakers from all game development disciplines for GCAP 2016: The Shoulders of Giants. GCAP 2016 will focus on the multitude of skills (development and business) required when producing and commercialising a game. The key areas of attention will be sharing experiences and knowledge gained during production (in design, […]

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Announcing GCAP 2016: The Shoulders of Giants

The Game Developers’ Association of Australia is proud to announce the dates for Game Connect Asia Pacific 2016, Australia’s premier game developers conference, which will take place on 1-2 November 2016 during Melbourne International Games Week at the Melbourne Convention & Exhibition Centre. This year’s conference theme is ‘The Shoulders of Giants’. “The GCAP theme […]

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