Burning Glass Creative
Emilie, a co-director of Burning Glass Creative, puts her 9 years of experience in game design, production and narrative at the service of games and other creative industries.
She has developed games in a wide variety of genres, platforms, scopes and business models. More recently, she led the design team on The Sims FreePlay at EA Melbourne and on Drakensang at Bigpoint GmbH. For 3 years, she also taught storytelling in games at a tertiary level.
A nominee on the 2016 MCV Pacific Most Influential Women in Games list, Emilie wants to help diverse teams collaborate on the best creative solutions for their projects. She has done so on 3 continents and always travels with the secret recipe for her hair colour.