Quest's End Games
Justine Colla is the Creative Marketing Manager at Quest’s End Games. She got her start in the industry after studying Game Development at the Academy of Interactive Entertainment in Sydney and worked on games and apps such as Towncraft, Majestic Nights and Station Stop as a 2D artist.
Justine’s skills overlap multiple disciplines. She has several years of professional experience as a game artist, specifically in concept art, illustration, graphic design and UI/UX design. Her skills in marketing involve company branding, social media management, developing marketing campaigns and client relations.
In her spare time, her love of storytelling and character development is spent creating fiction online and freelancing as a t-shirt designer for the independent pro-wrestling scene.
At PAX AUS 2015 she coordinated a successful marketing strategy for Station Stop, involving 1,500 handmade badges of fifty-four characters from the game. It received an overwhelming positive response at the event, from players on social media and peers within the local games industry. Her post-mortem write-up of this process was featured on Gamasutra.