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Events
08
Jul
Breakfast
08
Jul
Lunch
08
Jul
Composing Music for Existing Franchise Games
08
Jul
Juice-Maxxing your Character Assets
08
Jul
Lessons from two decades of writing bad code
08
Jul
We Are All Wrong: Mythbusting Game ‘Failures’
08
Jul
Reframing “Fail Fast” as “Learn Fast”
08
Jul
Talking Technical to Laypersons
08
Jul
Unity Day
08
Jul
IGEA Town Hall
08
Jul
Opening Keynote: Jordan Mochi
08
Jul
A deep-dive into the murky waters of open-source
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